Greg Kulz

San Francisco, CA 

(415) 831-4013

gkulz@sbcglobal.net



 Jobs:

•  Taught Cinema 4D and MotionBuilder

    Employer: Bay Area Video Coalition

•  Rigged game characters in 3D Max and edited mocap data using MotionBuilder 

    Employer: Black Point Studios

•  Created interactive packaging experience using Anark and 3D Max 

    Employer: Delaplaine Creative

•  Created interactive product display using Anark and 3D Max

    Employer: Malcolm Jackson

•  Created animated visualization for a documentary on biochemistry 

     Employer: Zach Hall,   the SETH group 

•  Created 2D and 3D assets for several teams at the Indie Game Jam  using 3D Max and PhotoShop 

     Employer: Chris Hecker

•  Created 3d and drawn portraits of peformers for cd covers

    and various motion graphics  using 3D max, After Effects and Cinema 4D

     Employer: 2B1 Multimedia 

•  created interactive cataloge for potatoe chip packaging using Anark and 3D Max

     Employer: Alex Lindsey

• Rigged low poly charaters in Maya to import into Motionbuilder. made lag effectors for hair and clothing

     Employer: W G studios

•  Created motion graphics for 1 min station id for Chanel 29 using After Effects and 3D Max

   Employer Bud Dillon, Chanel 29

• Modeled and textured various fish, old furniture, an old church, fishing boats and nets ect. 

   for use in making story boards and animatix

   Employer: Carl miller ,Seaborn productions

• Photo-modeled  computer parts and photographic equipment for 3D online interactive catalogs

    Employer: Kaon interactive 

• Collaborated in trailer for Erik Electro (cartoon) using MotionBuilder,   

 	Max and Cinema 4D

 	Employer: Damien Allen

•	Decal for Black & White Ball advertisement using PhotoShop and 

 	Illustrator

 	Employer: Tom Mars Agency

•	Titles for Short Indie Film using Max

 	Employer: Producer of “Born to Ride”

•



Skills:

•	5 years experience with 3D Studio Max, currently using 3D Max 7.

	•	Proficient using character tools, modeling, texturing,    

                   particle flow and reactor, After Burn and Character Studio.

	•	Proficient with architectural visualization, special effects, 

                   prototype design, motion controllers.

•	3 year of experience with Motion Builder, previous experience with FilmBox and Vicon Capture System.

          •	Proficient with rigging, key frame animation, blending

                   disparate motion capture, and dealing with multiple

                   character set-up. constraints. facial setup

	•	Proficient with converting raw BVH files to FilmBox 

                   usable information, matching key framed animation

                   with motion capture. 

•	3 years experience with AfterEffects, currently using 6

    •	Proficient with titeles, keying, dynamics, setting up mapping

              for 3D, and particles.

•      2 year of experience with Anark

•      1 year of experience with Maya 

•      2 year of experience with Cinema 4D and Body paint currently using v9

•      Familiar with Rhino

•      Proficient with latest versions of Photoshop and Illustrator

         and with their usability with and integrations into motion 

         graphics.

References:

• Alex Lindsay		supervisor at Pixel Corps

 	ablindsay@pixelcorps.com

•	Adam Kendall	Junior Warden of Phoenix Lodge

 	adamkendall@hotmail.com

•	Scott Clifford	Master Lighter at Pixar

 	sgc@pobox.com

Education:

• Graduated from San Francisco Art Institute with Bachelor of Fine

          Arts

• Private instruction at Pixar in caustic lighting

• Completed courses in Maya, Anark, AfterEffects, Stitcher, HDR Shop, Zform,

 	and Cinema 4D at Pixel Corp



Work Experience:

•	1989 - 2002		Erno Tattoo

	Tattoo Artist and for 10 years as Assistant Manager

	•	Design original and fantastical tattoos, apply same and advise

                   as to proper follow-up care, train (around 10) apprentice 

          	artists, supervise and facilitate smooth relations between	 	 	

	 	changing crew of fellow artists, communicate well with the 

	 	public, sales, handling credit card and cash transactions 

 		maintain a pleasant and professional work environment, comply

 		with all federal health regulations

•	Various other jobs:

 	•	Costume designer/tailor

	•	Kendo instructor

	•	Mural Painter

	•	Mold Maker

	•	Ice Skating Instructor

	•	Performance Artist

	•	Lifeguard







 





Thanx for Reading,



Greg Kulz