Greg Kulz
San Francisco, CA
(415) 831-4013
gkulz@sbcglobal.net
Jobs:
• Taught Cinema 4D and MotionBuilder
Employer: Bay Area Video Coalition
• Rigged game characters in 3D Max and edited mocap data using MotionBuilder
Employer: Black Point Studios
• Created interactive packaging experience using Anark and 3D Max
Employer: Delaplaine Creative
• Created interactive product display using Anark and 3D Max
Employer: Malcolm Jackson
• Created animated visualization for a documentary on biochemistry
Employer: Zach Hall, the SETH group
• Created 2D and 3D assets for several teams at the Indie Game Jam using 3D Max and PhotoShop
Employer: Chris Hecker
Created 3d and drawn portraits of peformers for cd covers
and various motion graphics using 3D max, After Effects and Cinema 4D
Employer: 2B1 Multimedia
created interactive cataloge for potatoe chip packaging using Anark and 3D Max
Employer: Alex Lindsey
Rigged low poly charaters in Maya to import into Motionbuilder. made lag effectors for hair and clothing
Employer: W G studios
Created motion graphics for 1 min station id for Chanel 29 using After Effects and 3D Max
Employer Bud Dillon, Chanel 29
Modeled and textured various fish, old furniture, an old church, fishing boats and nets ect.
for use in making story boards and animatix
Employer: Carl miller ,Seaborn productions
Photo-modeled computer parts and photographic equipment for 3D online interactive catalogs
Employer: Kaon interactive
Collaborated in trailer for Erik Electro (cartoon) using MotionBuilder,
Max and Cinema 4D
Employer: Damien Allen
Decal for Black & White Ball advertisement using PhotoShop and
Illustrator
Employer: Tom Mars Agency
Titles for Short Indie Film using Max
Employer: Producer of “Born to Ride”
Skills:
5 years experience with 3D Studio Max, currently using 3D Max 7.
Proficient using character tools, modeling, texturing,
particle flow and reactor, After Burn and Character Studio.
Proficient with architectural visualization, special effects,
prototype design, motion controllers.
3 year of experience with Motion Builder, previous experience with FilmBox and Vicon Capture System.
Proficient with rigging, key frame animation, blending
disparate motion capture, and dealing with multiple
character set-up. constraints. facial setup
Proficient with converting raw BVH files to FilmBox
usable information, matching key framed animation
with motion capture.
3 years experience with AfterEffects, currently using 6
Proficient with titeles, keying, dynamics, setting up mapping
for 3D, and particles.
2 year of experience with Anark
1 year of experience with Maya
2 year of experience with Cinema 4D and Body paint currently using v9
Familiar with Rhino
Proficient with latest versions of Photoshop and Illustrator
and with their usability with and integrations into motion
graphics.
References:
Alex Lindsay supervisor at Pixel Corps
ablindsay@pixelcorps.com
Adam Kendall Junior Warden of Phoenix Lodge
adamkendall@hotmail.com
Scott Clifford Master Lighter at Pixar
sgc@pobox.com
Education:
Graduated from San Francisco Art Institute with Bachelor of Fine
Arts
Private instruction at Pixar in caustic lighting
Completed courses in Maya, Anark, AfterEffects, Stitcher, HDR Shop, Zform,
and Cinema 4D at Pixel Corp
Work Experience:
1989 - 2002 Erno Tattoo
Tattoo Artist and for 10 years as Assistant Manager
Design original and fantastical tattoos, apply same and advise
as to proper follow-up care, train (around 10) apprentice
artists, supervise and facilitate smooth relations between
changing crew of fellow artists, communicate well with the
public, sales, handling credit card and cash transactions
maintain a pleasant and professional work environment, comply
with all federal health regulations
Various other jobs:
Costume designer/tailor
Kendo instructor
Mural Painter
Mold Maker
Ice Skating Instructor
Performance Artist
Lifeguard
Thanx for Reading,
Greg Kulz